![]() ![]() He will join the other two free colonists at the blacksmith shop while he learns a trade that is actually useful to us at this point of the game: Blacksmithing! Power to the hammers and such! Since we don't need the scout that came over, we're going to take his horses away and clear his specialty. Our ship pulls into port and unloads the new settlers. Not complaining, they'll just be back begging eventually, I'm sure. Since our new colony is well.new, and hasn't built a stockpile of food, the Cherokee assume we're starving and deliver several months worth of food. She's carrying a full load of immigrants from the Old World, coming to seek freedom in the colonies! Since we aren't on the coast, we get the usual warning about it to try and get us to build on the coast so we end up the victims of the royalist forces when they arrive.anyways, we're naming this one: Fort Nassau! In the meantime, we have a weaver moving up river to a new city location. In a few years, he will have trained them and we can send them over to another colony to build some tools! We then move a blacksmith to the college and put the two new free colonists to work in his place. Since we don't really need the seasoned scout or the distiller, we are going to clear their status. In order to do this, first we need some free colonists. This allows us to train some of the more advanced skills such as the guys that convert natural resources into finished goods! In the past few years we have built a larger warehouse and now, a college. With the added liberty bell output, we get higher Sons of Liberty membership. Our statesmen cheer as their output skyrockets!Įxcellent, the "king" has added more troops to his forces.Luckily, we have cannons and other such stuff to deal with them. 7.4 a head isn't too great, but at least it's something!Īnd the redheaded lawyer from Virginia joins the party. Time to start exporting so all our work doesn't go to waste.Īlso, we have our max stock of horses so we're going to send some to the indians and get some money for them. Luckily, we don't enrage the savages down here!Īnd we end up with our warehouses filled with muskets. Wooooooooo! In a long series of popups we get to pick a seasoned scout, expert ore miner, master tobacconist, veteran soldier, expert lumberjack, master carpenter, master distiller, and expert silver miner.Īnd to top it off.it appears that the soldier comes armed and with a horse to boot!Īt the very tip of South America we come across some native burial mounds.Let's see what's inside!Ī measly 60 gold. In exchange they give us a gift of 11 ore. Since food isn't a problem, we give them half. Seems they are on hard times and don't have enough food to get through winter. From now on, we will be able to issue orders twice a year instead of once!Ī scout wanders from the Cherokee village we just sent the missionary to. Hi again English!Īlso this year, we learn about being able to do more in a year. The missionary reports back that they are approaching Christianity with curiousity.Īnd we find the English starting place.all the way at the bottom end of the southern continent. Since we've been having some indian troubles lately, Pocahontas aside, we're going to send out a missionary to the Cherokee. This further moves our colonies toward their eventual indepenence. We put a master gunsmith to work making 14 muskets a turn. In the meantime, our magazine is completed and we start on the arsenal. With Pocahontas, we get to have all our transgressions against the natives forgotten and they won't get pissed with us as quickly in future interactions. ![]() Yes! We can get them for cheap here, only 2.73 each!Īh, the Incas! Finally a civilized tribe. We need furs to make coats to sell to Europe. ![]() A fairer price would be about 240 more than that!Īnd they stop it at well, more than we paid for it.Maybe we can get a better deal buying what they have. We haul in some trade goods to the Cherokee, but they are cheap bastards. ![]() And with the Treaty of Utrecht, we hit 50% total rebel sentiment in the colonies and 71% in New Amsterdam! ![]()
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